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Unity Programmer

Job Description

Job Description

Job Description

Ever wanted your work to matter beyond entertainment? We're building high-fidelity training simulators for heavy equipment — excavators, cranes, port machinery — and we need Unity programmers eager to push the engine into serious simulation territory.

????What You'll Own?
  • Collaborate with the development team to design, implement, and maintain core simulation systems — from vehicle dynamics to environmental interactions

  • Take ownership of one or more systems (e.g., equipment controls, scoring/metrics, scenario management), ensuring functionality, performance, and scalability meet training requirements

  • Develop and integrate simulation mechanics, UI/UX elements, and instructor tools within Unity

  • Work alongside physics engineers, 3D artists, and training designers to ensure seamless integration of assets, behaviors, and hardware interfaces

  • Debug and optimize code for smooth performance across multi-display setups, VR deployments, and varying hardware configurations

  • Integrate external SDKs and hardware APIs (control interfaces, motion platforms, tracking systems)

  • Stay current with Unity development trends and simulation best practices, incorporating improvements into project workflows

  • Contribute to technical documentation and provide mentorship to junior team members as the team grows

????What You'll Bring to the Table?
  • Must-Have

    • 3+ years shipping Unity projects (games, simulations, or interactive applications)

    • Strong C# fundamentals — you've written systems, not just scripts

    • Experience with Unity's physics system (and its limitations)

    • Comfort with version control and collaborative development

    Bonus Points

    • C++ experience (even hobbyist level)

    • VR development (any platform)

    • Interest in engineering, heavy equipment, or "how things work"

    • Shader/graphics programming

    • Experience integrating external SDKs or hardware

???? Location

Hybrid role based in Montreal, Quebec. Remote candidates across North America considered for exceptional fits.

How to Apply

Ready to start your career as a Unity Programmer at Ironbelly Studios?

  1. Click the "Apply Now" button below.
  2. Review the safety warning in the modal.
  3. You will be redirected to the employer's official portal to complete your application.
  4. Ensure your resume and cover letter are tailored to the job description using our AI tools.

Frequently Asked Questions

Who is hiring?

This role is with Ironbelly Studios in Montréal.

Is this a remote position?

This appears to be an on-site role in Montréal.

What is the hiring process?

After you click "Apply Now", you will be redirected to the employer's official site to submit your resume. You can typically expect to hear back within 1-2 weeks if shortlisted.

How can I improve my application?

Tailor your resume to the specific job description. You can use our free Resume Analyzer to see how well you match the requirements.

What skills are needed?

Refer to the "Job Description" section above for a detailed list of required and preferred qualifications.

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